SceneGet
Properties
| Name | Type | Required | Description |
|---|---|---|---|
| type_ | SceneGetType | ❌ | |
| id_ | str | ❌ | Unique identifier representing a specific resource instance |
| id_v1 | str | ❌ | Clip v1 resource identifier |
| owner | ResourceIdentifier | ❌ | |
| actions | List[ActionGet] | ❌ | List of actions to be executed synchronously on recall |
| metadata | SceneMetadata | ❌ | |
| group | ResourceIdentifier | ❌ | |
| palette | ScenePalette | ❌ | Group of colors that describe the palette of colors to be used when playing dynamics |
| speed | float | ❌ | Speed of dynamic palette for this scene |
| auto_dynamic | bool | ❌ | Indicates whether to automatically start the scene dynamically on active recall |
| status | SceneGetStatus | ❌ |
SceneGetType
Properties
| Name | Type | Required | Description |
|---|---|---|---|
| SCENE | str | ✅ | "scene" |
SceneGetStatus
Properties
| Name | Type | Required | Description |
|---|---|---|---|
| active | Active | ❌ |
Active
Properties
| Name | Type | Required | Description |
|---|---|---|---|
| INACTIVE | str | ✅ | "inactive" |
| STATIC | str | ✅ | "static" |
| DYNAMIC_PALETTE | str | ✅ | "dynamic_palette" |
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