LoLGame
Properties
Name | Type | Required | Description |
---|---|---|---|
beginAt | string | ✅ | The game begin time, UTC. null when the game status is not_started |
complete | boolean | ✅ | Whether When true , the game statistics are complete and will not be updated again |
detailedStats | boolean | ✅ | Whether historical data is available for the game |
endAt | string | ✅ | The game end time, UTC. null when the game status is not finished |
finished | boolean | ✅ | Whether the game is finished |
forfeit | boolean | ✅ | Whether the game has been forfeited |
id | number | ✅ | LoL game ID |
length | number | ✅ | Duration of the game in seconds. null when the game status is not finished |
match | FullGameMatch | ✅ | A match |
matchId | number | ✅ | |
players | LoLGamePlayer[] | ✅ | |
position | number | ✅ | Game position in the match. Starts at 1 |
status | GameStatus | ✅ | The game status |
teams | LoLGameTeam[] | ✅ | |
winner | GameWinner | ✅ | |
winnerType | LoLGameWinnerType | ✅ |
LoLGameWinnerType
Properties
Name | Type | Required | Description |
---|---|---|---|
PLAYER | string | ✅ | "Player" |
TEAM | string | ✅ | "Team" |
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